It's obvious that the designs are all based on palette alterations and are thus limited by the hardware they were designed on, but each one was done with a designer's thought behind it. Love it or hate it, the colors for the original Shiny system were all chosen manually. If these were automatically shifted, then both Pokémon should have the same Shiny colors. Wartortle has a more purple-ish blue while Squirtle sports a light blue. Both Pokémon use the same exact colors for their base forms, but their Shiny forms use different colors. Squirtle and Wartortle are another good example to further bust the theory that the colors are automatically shifted. The green is also not automatically shifted in a particular direction on the RGB sliders it keeps the same blue setting while red is faded but green is boosted. Notice how only the green color is changed between both versions, while the red color remains the same (195F). Gold and Silver have a hidden debug menu where you can browse through every Pokémon sprite and view the assigned palettes for both normal and Shiny forms as well as alter the RGB settings to test different colors.īulbasaur is a good first example, and here's its palette settings. Unlike YouTubers who are just guessing, I can actually prove it. Every color was hand-picked and assigned individually by the developers. The two colors are mixed from the GBC's full RGB range, and they aren't just value-shifted automatically by any set amount. the two shades between "black" and "white"). The sprites don't pick from a set of predefined palettes rather, every sprite has two assigned colors that the GBC uses to colorize the two shades of gray that would be displayed on the original Game Boy (i.e. The video you cite from KangasKid18 claims that they simply shifted the color palettes to the next programmed palette for every sprite, but that's not how it works. This is a very common misconception and if you don't mind a long post, I can explain exactly how it worked and provide proof. While the reason for the Shiny designs being simpler in Gen 2 was due to the Game Boy Color's palette limitations, it does not mean that Game Freak automated the design process. > For generations 1-5, Shiny Pokémon were created using an algorithm, not a team of designers The imgur links also don't work anymore but you can see Bulbasaur's settings at the TCRF link): I haven't gone into the menu myself but here's a comment that explains it way better than I can, linked here (The op of the comment has since deleted their account and ironically, the post itself is arguing that there indeed was an algorithm. There's a menu where you can view and altar the two colors that define the sprite's normal and shiny colors. However, there is wayyy more evidence pointing to shiny coloration being handpicked than some magic algorithm or a simple palate swap Gamefreak used to decide the shiny algorithm of every single Pokemon.įirst of all a debug menu in Gold/Silver. I'm not trying to say anyone knows with absolute certainty that the designers sat down and hand-picked every single shiny palate some might've been done with a hue change and there are patterns with how many of the normal-shiny colors change, like how a lot of blue Pokemon (Wailmer line, Kyogre, Kingdra, Vaporeon, etc.) change to a shade of light purple (although there are a lot that don't). While non-Shiny hunters may question why players would go to such lengths to obtain a different colored digital pet, even people who do enjoy the process know some Shiny Pokémon aren't worth the effort to get.TLDR: there is virtually no evidence of an algorithm that the GF designers used for determining shiny Pokemon colors, nor they did just pick the next color over on a palate. These odds, paired with the laws of probability, can make players reach thousands of encounters without a single Shiny appearance, while other players will find a Shiny within a few hundred. The odds of a Shiny appearing in battle in older games is 1 in 8192 encounters, but the newer titles (Gens 6, 7, & 8) increased the Shiny odds to 1 in 4092 encounters. Shiny Pokémon were introduced in Gen 2 as different color variants that had a very low chance of appearing with each encounter. This article will go over each generation of Pokémon's worst Shinies. There are beautiful Shinies, like Charizard's black form or the purple-maned Zoroark, but there are also disappointing Shinies, like slightly burnt Pikachu or darker Gengar. However, there are quite a few Pokémon whose Shiny forms aren't worth the grind to get. Shiny Pokémon are a rare species that trainers put a lot of time and effort into obtaining.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |